注意事项:
文件包内有DX9和DX11两个文件,根据自己电脑的显卡来选择
孤岛惊魂3画面优化是需要改动GamerProfile文件的一款稳定画面30帧的方法
使用方法
将下载包内的GamerProfile文件覆盖到文件夹里面去
C:Users用户名DocumentsMyGamesFarCry3GamerProfile
效果截图
修改方法
关远景模糊,要改C:Users用户名DocumentsMyGamesFarCry3GamerProfile里面POSTFXQUALITY的选项,如下:
<GamerProfile>
<SoundProfileMusicEnabled="0"MasterVolume="100"MicEnabled="1"IncomingVoiceEnabled="1"Language="english"/>
<RenderProfile Maxfps="60"MSAALevel="0"AlphaToCoverage="1"SSAOLevel="0"SDSM="0"ResolutionX="1280"ResolutionY="720"Quality="custom"QualityEditor="editor_ps3"Fullscreen="1"Borderless="0"UseD3D11="0"D3D11MultithreadedRendering="0"WidescreenLetterbox="0"UseWidescreenFOV="1"FOVScaleFactor="0.975"EnableSubResolution="0"SubResolutionX="960"SubResolutionY="540"VSync="0"RefreshRate="0"DisableMip0Loading="0"GPUMaxBufferedFrames="1"ShowFPS="0"Brightness="0.996"Contrast="0.97561"GammaRamp="1"AllowAsynchShaderLoading="1">
<CustomQuality>
<qualityResolutionX="1280"ResolutionY="720"EnvironmentQuality="medium"AntiPortalQuality="default"PortalQuality="medium"PostFxQuality="low"TextureQuality="high"TextureResolutionQuality="high"WaterQuality="medium"DepthPassQuality="high"VegetationQuality="medium"TerrainQuality="medium"GeometryQuality="medium"AmbientQuality="medium"DeferredAmbientQuality="medium"ShadowQuality="low"EditorQuality=""Hdr="1"HdrFP32="0"ReflectionHdr="1"EnableVertexBinding="1"id="custom"/>
</CustomQuality>
<Post>
<qualityGameDepthOfField="0"CinematicDepthOfField="1"MotionBlur="0"SSAO="0"FXAALevel="0"CloudShadows="0"SSAOMaxDistance="0"id="low"/>
</Post>
</RenderProfile>
<NetworkProfileVoiceChatEnabled="1"CustomMapMaxUploadRateInBitsOnline="10240000"OnlineEnginePort="9000"OnlineServicePort="9001"FileTransferHostPort="9002"FileTransferClientPort="9003"LanHostBroadcastPort="9004"LanClientBroadcastPort="9005"ScanFreePorts="1"ScanPortRange="1000"ScanPortStart="9000"SessionProvider=""MaxUploadInbpsOnline="10240000">
<Accounts/>
</NetworkProfile>
<GameProfile/>
<ProfileSpecificGameProfileSensitivity="0.544"Invert_x="0"Invert_y="0"DefaultFlickFireDirection_y="0"UseMouseSmooth="0"Smoothness="0"Smoothness_Ironsight="0.2"HelpCrosshair="0"Gamepad_vibration="0"UseRoadSignHilight="0"UseSubtitles="1"TaggingEnabled="0"UseAmbx="0"UseGamePad="0"GamepadAnswered="0"Autosave="1"Machete="0"IronsightToggleMode="1">
<FireConfigQualitySetting="High"/>
</ProfileSpecificGameProfile>
<RealTreeProfileQuality="High"/>
<EngineProfile>
<PhysicConfigQualitySetting="High"/>
<QcConfigGatherFPS="1"GatherAICnt="1"GatherDialogs="0"IsQcTester="0"/>
<InputConfig/>
<ZoneConfig/>
</EngineProfile>
<UplayProfileLockString=""/>
</GamerProfile>
这段是从我给的第一个文件中的04开始的。如果你用其它选项的话,理论是改id就可以了,比如说你把PostFxQuality调成high的话,那么就要让GamerProfile里面postid="high".其它各个选项的意思为
GameDepthOfField为游戏自己控制时远景模糊选项
CinematicDepthOfField为放剧情时远景模糊选项
MotionBlur动态模糊
SSAO 环境光遮蔽
SSAOMaxDistance环境光遮蔽距离
FXAALevel这个是抗锯齿的
- 排名
- 软件
- 人气
- 下载